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added hooks_initgame, hooks_drawcell allows replacement
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@@ -85,10 +85,13 @@ void welcomeMessage() {
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int trailer_cash0 = 5;
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int trailer_cash1 = 15;
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bool trailer_safety = true;
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hookset<void()> *hooks_initgame;
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// initialize the game
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void initgame() {
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DEBB(DF_INIT, (debugfile,"initGame\n"));
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callhooks(hooks_initgame);
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yendor::init(1);
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