mirror of
				https://github.com/zenorogue/hyperrogue.git
				synced 2025-10-31 05:52:59 +00:00 
			
		
		
		
	Merge branch 'zenorogue:master' into main
This commit is contained in:
		| @@ -109,7 +109,7 @@ EX bool wrongMode(char flags) { | ||||
|   if(casual) return true; | ||||
|   if(flags == rg::global) return false; | ||||
|  | ||||
|   if(flags != rg::special_geometry) { | ||||
|   if(flags != rg::special_geometry && flags != rg::special_geometry_nicewalls) { | ||||
|     if(!BITRUNCATED) return true; | ||||
|     if(geometry != gNormal) return true; | ||||
|     } | ||||
| @@ -128,12 +128,13 @@ EX bool wrongMode(char flags) { | ||||
| #if CAP_TOUR | ||||
|   if(tour::on) return true; | ||||
| #endif | ||||
|   if(flags == rg::special_geometry && !ls::single()) | ||||
|     return true; | ||||
|   if(flags != rg::special_geometry && ineligible_starting_land) | ||||
|     return true; | ||||
|   if(flags == rg::chaos && !ls::std_chaos()) return true; | ||||
|   if(flags != rg::chaos && flags != rg::special_geometry && !ls::nice_walls()) return true; | ||||
|   eLandStructure dls = lsNiceWalls; | ||||
|   if(flags == rg::special_geometry || flags == rg::racing || flags == rg::princess) | ||||
|     dls = lsSingle; | ||||
|   if(flags == rg::chaos) | ||||
|     dls = lsChaos; | ||||
|  | ||||
|   if(land_structure != dls) return true; | ||||
|   if((numplayers() > 1) != (flags == rg::multi)) return true; | ||||
|   return false; | ||||
|   } | ||||
|   | ||||
| @@ -1706,6 +1706,14 @@ EX void build_horocycles(cell *c, cell *from) { | ||||
|   } | ||||
|  | ||||
| EX void buildBigStuff(cell *c, cell *from) { | ||||
|  | ||||
|   #if CAP_LEGACY | ||||
|   if(legacy_racing()) { | ||||
|     buildBigStuff_legacy(c, from); | ||||
|     return; | ||||
|     } | ||||
|   #endif | ||||
|  | ||||
|   build_walls(c, from); | ||||
|    | ||||
|   build_horocycles(c, from); | ||||
|   | ||||
| @@ -643,7 +643,7 @@ struct info { | ||||
|         } | ||||
|       if(newdist == OUT_OF_PRISON && princess::challenge) { | ||||
|         addMessage(XLAT("Congratulations! Your score is %1.", its(i->value))); | ||||
|         achievement_gain_once("PRINCESS2"); | ||||
|         achievement_gain_once("PRINCESS2", rg::princess); | ||||
|         if(!cheater) achievement_score(36, i->value); | ||||
|         LATE( showMissionScreen(); ) | ||||
|         } | ||||
|   | ||||
							
								
								
									
										23
									
								
								items.cpp
									
									
									
									
									
								
							
							
						
						
									
										23
									
								
								items.cpp
									
									
									
									
									
								
							| @@ -139,16 +139,7 @@ EX bool collectItem(cell *c2, cell *last, bool telekinesis IS(false)) { | ||||
|     else if(it == itOrbSpeed) playSound(c2, "pickup-speed"); | ||||
|     else if(it == itRevolver) playSound(c2, "pickup-key"); | ||||
|     else playSound(c2, "pickup-orb"); | ||||
|     if(items[itOrbChoice]) items[itOrbChoice] = 0, had_choice = true; | ||||
|     int oc = orbcharges(it); | ||||
|     if(dual::state && among(it, itOrbTeleport, itOrbFrog, itOrbPhasing, itOrbDash, itOrbRecall)) { | ||||
|       oc = 10; | ||||
|       it = itOrbSpeed; | ||||
|       } | ||||
|     if(c2->land == laAsteroids) oc = 10; | ||||
|     if(markOrb(itOrbIntensity)) oc = intensify(oc); | ||||
|     if(!items[it]) items[it]++; | ||||
|     items[it] += oc; | ||||
|     had_choice = items[itOrbChoice]; | ||||
|      | ||||
|     if(it == itOrbPurity) { | ||||
|       bool no_curses = true; | ||||
| @@ -162,6 +153,18 @@ EX bool collectItem(cell *c2, cell *last, bool telekinesis IS(false)) { | ||||
|         items[itOrbChoice] += 5; | ||||
|         } | ||||
|       } | ||||
|  | ||||
|     if(had_choice) items[itOrbChoice] = 0; | ||||
|  | ||||
|     int oc = orbcharges(it); | ||||
|     if(dual::state && among(it, itOrbTeleport, itOrbFrog, itOrbPhasing, itOrbDash, itOrbRecall)) { | ||||
|       oc = 10; | ||||
|       it = itOrbSpeed; | ||||
|       } | ||||
|     if(c2->land == laAsteroids) oc = 10; | ||||
|     if(markOrb(itOrbIntensity)) oc = intensify(oc); | ||||
|     if(!items[it]) items[it]++; | ||||
|     items[it] += oc; | ||||
|     } | ||||
|   else if(c2->item == itOrbLife) { | ||||
|     playSound(c2, "pickup-orb"); // TODO summon | ||||
|   | ||||
| @@ -2466,15 +2466,15 @@ EX void giantLandSwitch(cell *c, int d, cell *from) { | ||||
|         if(!BITRUNCATED && c->land == laCrossroads5 && hrand(100) < 60) | ||||
|           c->wall = waBarrier; | ||||
|         else if(!inv::on && items[itShard] >= 10 && hrand(8000) < 120*orbcrossfun(items[itShard]) && mirror::build(c)) ; | ||||
|         else if(hyperstonesUnlocked() && hrand(8000) < 100 && mirror::build(c)) ; | ||||
|         else if(hyperstonesUnlocked() && !racing::on && hrand(8000) < 100 && mirror::build(c)) ; | ||||
|         else if(tactic::on && isCrossroads(specialland) && hrand(8000) < 120 && mirror::build(c)) ; | ||||
|         else if(c->land == laCrossroads4 && hrand(24000) < 10 && tactic::on) | ||||
|           c->wall = waRose; | ||||
|         else { | ||||
|           if(hyperstonesUnlocked() && hrand(25000) < min(PT(tkills(), 2000), 5000) && notDippingFor(itHyperstone)) | ||||
|           if(hyperstonesUnlocked() && !racing::on && hrand(25000) < min(PT(tkills(), 2000), 5000) && notDippingFor(itHyperstone)) | ||||
|             c->item = itHyperstone; | ||||
|           int freq = 4000; | ||||
|           if(ls::single() && specialland == laCrossroads5) | ||||
|           if(ls::single() && specialland == laCrossroads5 && !racing::on) | ||||
|             freq = 250; | ||||
|           if(hrand_monster(freq) < items[itHyperstone] && !c->monst) { | ||||
|             // only interesting monsters here! | ||||
|   | ||||
| @@ -366,6 +366,13 @@ EX bool all_unlocked = false; | ||||
|  | ||||
| EX eLand getNewLand(eLand old) { | ||||
|  | ||||
|   #if CAP_LEGACY | ||||
|   if(legacy_racing()) { | ||||
|     if(old == laMirror && hrand(10) >= ((tactic::on || racing::on) ? 0 : markOrb(itOrbLuck) ? 5 : 2)) return laMirrored; | ||||
|     if(old == laTerracotta && hrand(5) >= ((tactic::on || racing::on) ? 0 : markOrb(itOrbLuck) ? 2 : 1) && !weirdhyperbolic) return laTerracotta; | ||||
|     } | ||||
|   #endif | ||||
|  | ||||
|   eLand l = callhandlers(laNone, hooks_nextland, old); | ||||
|   if(l) return l; | ||||
|    | ||||
|   | ||||
							
								
								
									
										62
									
								
								legacy.cpp
									
									
									
									
									
								
							
							
						
						
									
										62
									
								
								legacy.cpp
									
									
									
									
									
								
							| @@ -204,7 +204,15 @@ int modecodetable[42][6] = { | ||||
|  | ||||
| EX modecode_t legacy_modecode() { | ||||
|   if(int(geometry) > 3 || int(variation) > 1) return UNKNOWN; | ||||
|   if(!ls::nice_walls() && !ls::std_chaos() && !yendor::on && !tactic::on) return UNKNOWN; | ||||
|  | ||||
|   bool is_default_land_structure = | ||||
|     (princess::challenge || tactic::on) ? ls::single() : | ||||
|     racing::on ? (land_structure == lsSingle) : | ||||
|     yendor::on ? (land_structure == yendor::get_land_structure()) : | ||||
|     ls::nice_walls(); | ||||
|  | ||||
|   if(!is_default_land_structure && !ls::std_chaos()) return UNKNOWN; | ||||
|  | ||||
|   // compute the old code | ||||
|   int xcode = 0; | ||||
|  | ||||
| @@ -219,7 +227,7 @@ EX modecode_t legacy_modecode() { | ||||
|     if(elliptic) xcode += 6; | ||||
|     } | ||||
|    | ||||
|   if(ls::any_chaos()) xcode += 21; | ||||
|   if(ls::any_chaos() && !yendor::on) xcode += 21; | ||||
|    | ||||
|   int np = numplayers()-1; if(np<0 || np>5) np=5; | ||||
|  | ||||
| @@ -238,6 +246,56 @@ EX modecode_t legacy_modecode() { | ||||
|   return mct; | ||||
|   } | ||||
|  | ||||
| #if CAP_RACING | ||||
| EX bool legacy_racing() { | ||||
|   return racing::on && geometry == gNormal && BITRUNCATED; | ||||
|   } | ||||
|  | ||||
| EX bool rcheck(string which, int qty, int x) { | ||||
|   return hrand(qty) < x; | ||||
|   }; | ||||
|  | ||||
| EX int wallchance_legacy(cell *c, bool deepOcean) { | ||||
|   eLand l = c->land; | ||||
|   return | ||||
|     inmirror(c) ? 0 : | ||||
|     isElemental(l) ? 4000 : | ||||
|     l == laCrossroads ? 5000 : | ||||
|     (l == laMirror && !yendor::generating) ? 6000 : | ||||
|     l == laTerracotta ? 250 : | ||||
|     0; | ||||
|   } | ||||
|  | ||||
| EX void buildBigStuff_legacy(cell *c, cell *from) { | ||||
|   int chaosmode = 0; | ||||
|  | ||||
|   bool deepOcean = false; | ||||
|  | ||||
|   if(geometry == gNormal && celldist(c) < 3 && !GOLDBERG) { | ||||
|     if(top_land && c == cwt.at->master->move(3)->c7) { | ||||
|       buildBarrierStrong(c, 6, true, top_land); | ||||
|       } | ||||
|     } | ||||
|  | ||||
|   else if(good_for_wall(c) && rcheck("D", 10000, 20) && !generatingEquidistant && !yendor::on && !tactic::on && !racing::on) {} | ||||
|  | ||||
|   else if(ctof(c) && c->land && rcheck("F", 10000, wallchance_legacy(c, deepOcean))) { | ||||
|     int bd = 2 + hrand(2) * 3; | ||||
|     buildBarrier(c, bd); | ||||
|     } | ||||
|  | ||||
|   if((!chaosmode) && bearsCamelot(c->land) && is_master(c) && !bt::in() && | ||||
|     (quickfind(laCamelot) || peace::on || (hrand(2000) < (c->land == laCrossroads4 ? 800 : 200) && horo_ok() && false))) { | ||||
|     } | ||||
|  | ||||
|   if(!chaosmode && c->land == laJungle && ctof(c) && | ||||
|     (quickfind(laMountain) || (hrand(2000) < 100 && horo_ok() && | ||||
|     !randomPatternsMode && !tactic::on && !yendor::on && !racing::on && landUnlocked(laMountain)))) {} | ||||
|  | ||||
|   if(hasbardir(c)) extendBarrier(c); | ||||
|   } | ||||
| #endif | ||||
|  | ||||
| #if CAP_COMMANDLINE | ||||
| /* legacy options */ | ||||
| int read_legacy_args() { | ||||
|   | ||||
| @@ -570,6 +570,7 @@ EX void placeLocalSpecial(cell *c, int outof, int loc IS(1), int priz IS(1)) { | ||||
|   } | ||||
|  | ||||
| EX void placeCrossroadOrbs(cell *c) { | ||||
|   if(racing::on) return; | ||||
|   if(peace::on) return; | ||||
|   if(daily::on) return; | ||||
|   for(auto& oi: orbinfos) { | ||||
|   | ||||
							
								
								
									
										13
									
								
								racing.cpp
									
									
									
									
									
								
							
							
						
						
									
										13
									
								
								racing.cpp
									
									
									
									
									
								
							| @@ -735,11 +735,19 @@ EX void generate_track() { | ||||
|   for(int i=0; i<MAXPLAYER; i++) race_finish_tick[i] = 0; | ||||
|  | ||||
|   official_race = (track_code == "OFFICIAL" && modecode() == 2); | ||||
|   if(official_race && isize(oghostset() [specialland]) && race_checksum != oghostset() [specialland] [0].checksum) { | ||||
|  | ||||
|   if(official_race && isize(oghostset() [specialland])) { | ||||
|     auto& ghost_checksum = oghostset() [specialland] [0].checksum; | ||||
|     /* seems to work despire wrong checksum... */ | ||||
|     if(ghost_checksum == 418679) ghost_checksum = 522566; | ||||
|     if(race_checksum != ghost_checksum) { | ||||
|       println(hlog, "race_checksum = ", race_checksum); | ||||
|       println(hlog, "ghost = ", oghostset() [specialland] [0].checksum); | ||||
|       official_race = false; | ||||
|       addMessage(XLAT("Race did not generate correctly for some reason -- not ranked")); | ||||
|       } | ||||
|     } | ||||
|   } | ||||
|  | ||||
| bool inrec = false; | ||||
|  | ||||
| @@ -845,6 +853,9 @@ int readArgs() { | ||||
|     start_game(); | ||||
|     race_start_tick = 1; | ||||
|     } | ||||
|   else if(argis("-rtry")) { | ||||
|     shift(); race_try = argi(); | ||||
|     } | ||||
|   else return 1; | ||||
|   return 0; | ||||
|   } | ||||
|   | ||||
| @@ -31,8 +31,10 @@ namespace rg { | ||||
|   static const char global = 'x';  | ||||
|   /** \brief wrongmode only -- change vid.scfg.players then restart_game(rg::nothing) instead */ | ||||
|   static const char multi = 'm'; | ||||
|   /** \brief wrongmode only -- mark achievements for special geometries/variations */ | ||||
|   /** \brief wrongmode only -- mark achievements for special geometries/variations, this automatically marks the expected land_structure as lsSingle */ | ||||
|   static const char special_geometry = 'g'; | ||||
|   /** \brief wrongmode only -- mark achievements for special geometries/variations */ | ||||
|   static const char special_geometry_nicewalls = 'G'; | ||||
|   } | ||||
| #endif | ||||
|  | ||||
| @@ -1495,7 +1497,7 @@ EX void switch_game_mode(char switchWhat) { | ||||
|       peace::on = false; | ||||
|       tour::on = false; | ||||
|       inv::on = false; | ||||
|       land_structure = lsSingle; | ||||
|       land_structure = racing::on ? lsSingle : lsNiceWalls; | ||||
|       princess::challenge = false; | ||||
|       dual::disable(); | ||||
|       break; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 Charlotte Peppers
					Charlotte Peppers