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ads:: split initialization functions into multiple, so that they are available in presentations
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@@ -125,8 +125,10 @@ void reset_textures();
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void ds_restart();
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void run_ads_game_std();
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void add_ads_cleanup();
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void run_ds_game();
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void run_ds_game_std();
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void add_ds_cleanup();
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/** in the replay mode */
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bool rev_replay;
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