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settings for dS (also are now separate from adS)
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@@ -17,6 +17,7 @@ vector<ld> shape_airtank = {-0.101054, 0.0134738, -0.0904219, 0.014429, -0.07790
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vector<ld> shape_ship = { 0.0699706, 0, 0.0509304, 0.019032, 0.0056909, 0.023788, 0.0318813, 0.0309258, 0.0330715, 0.0368693, 0.00331668, 0.0380512, -0.0630665, 0.0699568, -0.0619577, 0.041535, -0.0678691, 0.0415233, -0.0678946, 0.0261072, -0.0572505, 0.0237463, -0.0572505, -0.0237463, -0.0678946, -0.0261072, -0.0678691, -0.0415233, -0.0619577, -0.041535, -0.0630665, -0.0699568, 0.00331668, -0.0380512, 0.0330715, -0.0368693, 0.0318813, -0.0309258, 0.0056909, -0.023788, 0.0509304, -0.019032 };
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void make_shape() {
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auto scale = DS_(scale);
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if(made_scale == scale) return;
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made_scale = scale;
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cgi.bshape(shShip, PPR::MONSTER_BODY);
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