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multi:: PvP, friendly-fire, and self-hits options
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@@ -168,7 +168,7 @@ EX int lightat, safetyat;
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EX void drawLightning() { lightat = ticks; }
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EX void drawSafety() { safetyat = ticks; }
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void drawShield(const shiftmatrix& V, eItem it) {
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EX void drawShield(const shiftmatrix& V, eItem it) {
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#if CAP_CURVE
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float ds = ptick(300);
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color_t col = iinf[it].color;
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