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rebalanced Frog Park

This commit is contained in:
Zeno Rogue 2020-02-29 03:54:35 +01:00
parent 2a092b9624
commit a636138ef7

View File

@ -2632,27 +2632,27 @@ EX void giantLandSwitch(cell *c, int d, cell *from) {
break;
case laFrog:
if(d == 8) {
if(d == 9) {
if(!is_zebra_trapdoor(c)) {
if(hrand(2000) < PT(100 + 2 * kills[moFrog] + 2 * kills[moPhaser] + 2 * kills[moVaulter], 200) && notDippingFor(itFrog)) {
if(hrand(2000) < PT(100 + 2 * kills[moFrog] + 2 * kills[moPhaser] + 2 * kills[moVaulter], 100) && notDippingFor(itFrog)) {
bool ok = true;
forCellCM(c1, c) if(c1->item) ok = false;
if(ok) {
c->item = itFrog;
forCellEx(c1, c) c1->wall = pick(waShrub, waStone, waDeepWater);
}
}
}
else {
else if(!c->wall) {
int i = hrand(10);
if(i < 4) c->wall = waShrub;
else if(i < 7) c->wall = waStone;
else c->wall = waDeepWater;
}
}
if(d == 7) {
if(c->wall == waNone) {
if(hrand_monster(2000) < 3 * (5 + items[itWet] + yendor::hardness() + 5))
if(hrand_monster(1000) < 10 + 10 * (items[itWet] + yendor::hardness()))
c->monst = pick(moFrog, moPhaser, moVaulter);
}
}