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more roses spawn in chaosmode

This commit is contained in:
Zeno Rogue 2018-05-01 00:23:17 +02:00
parent 460cda4d3e
commit a61fa39733

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@ -1679,7 +1679,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
for(int i=0; i<c->type; i++) { for(int i=0; i<c->type; i++) {
cell *c2 = c->mov[i]; cell *c2 = c->mov[i];
if(c2 && c2->wall == waRose) nww++; if(c2 && c2->wall == waRose) nww++;
for(int j=0; j<c2->type; j++) { if(!chaosmode) for(int j=0; j<c2->type; j++) {
cell *c3 = c2->mov[j]; cell *c3 = c2->mov[j];
// note: c3->land is required for Android -- // note: c3->land is required for Android --
// not strictly equivalent since another land there might be not yet generated // not strictly equivalent since another land there might be not yet generated