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more roses spawn in chaosmode
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@ -1679,7 +1679,7 @@ void giantLandSwitch(cell *c, int d, cell *from) {
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for(int i=0; i<c->type; i++) {
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for(int i=0; i<c->type; i++) {
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cell *c2 = c->mov[i];
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cell *c2 = c->mov[i];
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if(c2 && c2->wall == waRose) nww++;
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if(c2 && c2->wall == waRose) nww++;
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for(int j=0; j<c2->type; j++) {
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if(!chaosmode) for(int j=0; j<c2->type; j++) {
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cell *c3 = c2->mov[j];
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cell *c3 = c2->mov[j];
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// note: c3->land is required for Android --
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// note: c3->land is required for Android --
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// not strictly equivalent since another land there might be not yet generated
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// not strictly equivalent since another land there might be not yet generated
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