diff --git a/landgen.cpp b/landgen.cpp index 89ca8d90..d9309938 100644 --- a/landgen.cpp +++ b/landgen.cpp @@ -1679,7 +1679,7 @@ void giantLandSwitch(cell *c, int d, cell *from) { for(int i=0; itype; i++) { cell *c2 = c->mov[i]; if(c2 && c2->wall == waRose) nww++; - for(int j=0; jtype; j++) { + if(!chaosmode) for(int j=0; jtype; j++) { cell *c3 = c2->mov[j]; // note: c3->land is required for Android -- // not strictly equivalent since another land there might be not yet generated