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	fixed allies affecting Terracotta Warriors without actually moving next to them
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		| @@ -653,6 +653,7 @@ static constexpr bool randterra = false; | |||||||
|  |  | ||||||
| EX void check(cell *c) { | EX void check(cell *c) { | ||||||
|   if(c->wall == waTerraWarrior && !c->monst && !racing::on) { |   if(c->wall == waTerraWarrior && !c->monst && !racing::on) { | ||||||
|  |     changes.ccell(c); | ||||||
|     bool live = false; |     bool live = false; | ||||||
|     if(randterra) { |     if(randterra) { | ||||||
|       c->wparam++; |       c->wparam++; | ||||||
|   | |||||||
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