This commit is contained in:
Zeno Rogue 2019-09-28 17:33:59 +02:00
parent 77cf19fadc
commit a4418d6dcc
2 changed files with 25 additions and 2 deletions

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@ -3490,3 +3490,26 @@ Solv geometry:
- an option to display a crosshair in the center of the screen
- fixed the determining of the selected cell in product/rotation geometries
- a quicker and more convenient way to recompile the source code after changes (see mymake.cpp)
20019-09-14 ??:?? Version 11.2:
- released 11.2 : https://zenorogue.itch.io/hyperrogue/devlog/99827/hyperrogue-112-thurston-geometries-free-update
20019-09-14 09:15 Version 11.2a:
- racing mode:
- - Racing now works in bounded geometries and all Thurston geometries
- - fixed a bug with going through walls (also in shmup)
- - racing and Thurston racing added as possible random options in the start menu
- gameplay:
- - fixed being able to phase into a chasm (and possibly some other issues)
- - fixed accessing Emerald Mines from Irradiated even though it was not unlocked
- - fixed nativity marking for Elementals in Elemental Planes and seeps in the Emerald Mine
- - marked the Orb of Water as useless in Free Fall
- graphics/sound:
- - fixed a glitch with Reptile graphics in 3D
- - fixed the pit walls in Halloween
- - better rendering of Solv into the glitchy region
- - stop disabling music in the mercury river
- - correct binocular vision in 3D geometries (isotropic only for now)
- fixed the standard binary tiling
- no more orb usage after death in the shmup mode

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "11.2"
#define VERNUM_HEX 0xA800
#define VER "11.2a"
#define VERNUM_HEX 0xA801
#include "sysconfig.h"
#include "classes.h"