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11.2a
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@ -3490,3 +3490,26 @@ Solv geometry:
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- an option to display a crosshair in the center of the screen
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- fixed the determining of the selected cell in product/rotation geometries
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- a quicker and more convenient way to recompile the source code after changes (see mymake.cpp)
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20019-09-14 ??:?? Version 11.2:
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- released 11.2 : https://zenorogue.itch.io/hyperrogue/devlog/99827/hyperrogue-112-thurston-geometries-free-update
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20019-09-14 09:15 Version 11.2a:
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- racing mode:
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- - Racing now works in bounded geometries and all Thurston geometries
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- - fixed a bug with going through walls (also in shmup)
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- - racing and Thurston racing added as possible random options in the start menu
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- gameplay:
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- - fixed being able to phase into a chasm (and possibly some other issues)
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- - fixed accessing Emerald Mines from Irradiated even though it was not unlocked
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- - fixed nativity marking for Elementals in Elemental Planes and seeps in the Emerald Mine
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- - marked the Orb of Water as useless in Free Fall
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- graphics/sound:
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- - fixed a glitch with Reptile graphics in 3D
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- - fixed the pit walls in Halloween
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- - better rendering of Solv into the glitchy region
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- - stop disabling music in the mercury river
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- - correct binocular vision in 3D geometries (isotropic only for now)
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- fixed the standard binary tiling
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- no more orb usage after death in the shmup mode
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