diff --git a/changelog.txt b/changelog.txt index c929daa2..2cda1fc3 100644 --- a/changelog.txt +++ b/changelog.txt @@ -3490,3 +3490,26 @@ Solv geometry: - an option to display a crosshair in the center of the screen - fixed the determining of the selected cell in product/rotation geometries - a quicker and more convenient way to recompile the source code after changes (see mymake.cpp) + +20019-09-14 ??:?? Version 11.2: +- released 11.2 : https://zenorogue.itch.io/hyperrogue/devlog/99827/hyperrogue-112-thurston-geometries-free-update + +20019-09-14 09:15 Version 11.2a: +- racing mode: +- - Racing now works in bounded geometries and all Thurston geometries +- - fixed a bug with going through walls (also in shmup) +- - racing and Thurston racing added as possible random options in the start menu +- gameplay: +- - fixed being able to phase into a chasm (and possibly some other issues) +- - fixed accessing Emerald Mines from Irradiated even though it was not unlocked +- - fixed nativity marking for Elementals in Elemental Planes and seeps in the Emerald Mine +- - marked the Orb of Water as useless in Free Fall +- graphics/sound: +- - fixed a glitch with Reptile graphics in 3D +- - fixed the pit walls in Halloween +- - better rendering of Solv into the glitchy region +- - stop disabling music in the mercury river +- - correct binocular vision in 3D geometries (isotropic only for now) +- fixed the standard binary tiling +- no more orb usage after death in the shmup mode + diff --git a/hyper.h b/hyper.h index 2169b44f..346b4322 100644 --- a/hyper.h +++ b/hyper.h @@ -13,8 +13,8 @@ #define _HYPER_H_ // version numbers -#define VER "11.2" -#define VERNUM_HEX 0xA800 +#define VER "11.2a" +#define VERNUM_HEX 0xA801 #include "sysconfig.h" #include "classes.h"