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	animateMov YA fixup
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		| @@ -5056,7 +5056,7 @@ EX void animateMovement(cell *src, cell *tgt, int layer, int direction_hint) { | ||||
|  | ||||
| EX void animateAttack(const movei& m, int layer) { | ||||
|   if(vid.mspeed >= 5) return; // no animations! | ||||
|   transmatrix T = adj(m); | ||||
|   transmatrix T = iadj(m); | ||||
|   bool newanim = !animations[layer].count(m.s); | ||||
|   animation& a = animations[layer][m.s]; | ||||
|   a.attacking = 1; | ||||
|   | ||||
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