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	animateMov YA fixup
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		| @@ -5056,7 +5056,7 @@ EX void animateMovement(cell *src, cell *tgt, int layer, int direction_hint) { | |||||||
|  |  | ||||||
| EX void animateAttack(const movei& m, int layer) { | EX void animateAttack(const movei& m, int layer) { | ||||||
|   if(vid.mspeed >= 5) return; // no animations! |   if(vid.mspeed >= 5) return; // no animations! | ||||||
|   transmatrix T = adj(m); |   transmatrix T = iadj(m); | ||||||
|   bool newanim = !animations[layer].count(m.s); |   bool newanim = !animations[layer].count(m.s); | ||||||
|   animation& a = animations[layer][m.s]; |   animation& a = animations[layer][m.s]; | ||||||
|   a.attacking = 1; |   a.attacking = 1; | ||||||
|   | |||||||
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