fixup: reset camera_angle to 0 in HUD

This commit is contained in:
Zeno Rogue
2019-09-12 22:43:00 +02:00
parent 29ea282beb
commit a11e602a9c
+1
View File
@@ -394,6 +394,7 @@ void drawStats() {
// vid.alpha = vid.scale = 1; // vid.alpha = vid.scale = 1;
dynamicval<ld> va(vid.alpha, 1); dynamicval<ld> va(vid.alpha, 1);
dynamicval<ld> vs(vid.scale, 1); dynamicval<ld> vs(vid.scale, 1);
dynamicval<ld> vc(vid.camera_angle, 0);
calcparam(); calcparam();