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fixed boundary drawing with camera_angle
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@ -1111,7 +1111,7 @@ transmatrix atscreenpos(ld x, ld y, ld size) {
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}
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}
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void circle_around_center(ld radius, color_t linecol, color_t fillcol, PPR prio) {
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void circle_around_center(ld radius, color_t linecol, color_t fillcol, PPR prio) {
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if(among(pmodel, mdDisk, mdEquiarea, mdEquidistant, mdFisheye) && !(pmodel == mdDisk && hyperbolic && vid.alpha <= -1)) {
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if(among(pmodel, mdDisk, mdEquiarea, mdEquidistant, mdFisheye) && !(pmodel == mdDisk && hyperbolic && vid.alpha <= -1) && vid.camera_angle == 0) {
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hyperpoint ret;
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hyperpoint ret;
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applymodel(xpush0(radius), ret);
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applymodel(xpush0(radius), ret);
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ld r = hypot2(ret);
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ld r = hypot2(ret);
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