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	fixed regrouping dogs disappearing
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		| @@ -2308,7 +2308,7 @@ bool drawMonster(const transmatrix& Vparam, int ct, cell *c, color_t col) { | ||||
|         // cwtV * rgpushxto0(inverse(cwtV) * tC0(Vs)); | ||||
|         } | ||||
|       if(c->monst == moHunterChanging)   | ||||
|         Vs = Vs * cspin(DIM-1, DIM, M_PI); | ||||
|         Vs = Vs * cspin(DIM-2, DIM-1, M_PI); | ||||
|       } | ||||
|      | ||||
|     if(c->monst == moShadow)  | ||||
|   | ||||
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