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ray:: was disabled in VR-less builds

This commit is contained in:
Zeno Rogue 2021-01-31 15:28:14 +01:00
parent a76ef1e8da
commit 9e9d136c60

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@ -1407,7 +1407,7 @@ EX void cast() {
glUniformMatrix4fv(o->uProjection, 1, 0, glhr::tmtogl_transpose3(vrhr::eyeproj).as_array()); glUniformMatrix4fv(o->uProjection, 1, 0, glhr::tmtogl_transpose3(vrhr::eyeproj).as_array());
} }
#else #else
if(1) ; if(0) ;
#endif #endif
else { else {
transmatrix proj = Id; transmatrix proj = Id;