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removed unused global variable
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@@ -492,8 +492,6 @@ int gl_width(int size, const char *s) {
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return x;
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}
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vector<glhr::textured_vertex> tver;
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glhr::textured_vertex charvertex(int x1, int y1, ld tx, ld ty) {
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glhr::textured_vertex res;
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res.coords[0] = x1;
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