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stretch no longer affects text

This commit is contained in:
Zeno Rogue 2020-04-17 15:47:50 +02:00
parent 873f2f657a
commit 32ec5db152

View File

@ -368,7 +368,7 @@ void display_data::set_projection(int ed) {
if(pmodel == mdManual) return;
if(pconf.stretch != 1 && (shader_flags & SF_DIRECT)) glhr::projection_multiply(glhr::scale(pconf.stretch, 1, 1));
if(pconf.stretch != 1 && (shader_flags & SF_DIRECT) && pmodel != mdPixel) glhr::projection_multiply(glhr::scale(1, pconf.stretch, 1));
if(vid.stereo_mode != sODS)
eyewidth_translate(ed);