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more changes of set_plain to set_plain_nowall
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@ -220,7 +220,7 @@ void ensure_geometry(eGeometryClass c) {
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if(specialland != laCanvas) {
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canvas_default_wall = waInvisibleFloor;
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ccolor::set_plain(0xFFFFFF);
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ccolor::set_plain_nowall(0xFFFFFF);
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enable_canvas();
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}
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start_game();
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@ -1570,7 +1570,7 @@ EX namespace mapeditor {
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stop_game();
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enable_canvas();
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canvas_default_wall = waInvisibleFloor;
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ccolor::set_plain(0xFFFFFF);
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ccolor::set_plain_nowall(0xFFFFFF);
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dtcolor = (forecolor << 8) | 255;
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drawplayer = false;
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vid.use_smart_range = 2;
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@ -1030,7 +1030,7 @@ EX void showStartMenu() {
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stop_game();
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enable_canvas();
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cheater = true;
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ccolor::set_plain(0xFFFFFF);
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ccolor::set_plain_nowall(0xFFFFFF);
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mapeditor::drawplayer = false;
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start_game();
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clearMessages();
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@ -1336,7 +1336,7 @@ EX void showMenu() {
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else {
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stop_game();
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enable_canvas();
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ccolor::set_plain(0xFFFFFF);
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ccolor::set_plain_nowall(0xFFFFFF);
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start_game();
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}
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});
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