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Updated to 9.4f (tutorial)
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+3
-1
@@ -84,6 +84,7 @@ bool wrongMode(char flags) {
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if(randomPatternsMode) return true;
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if(yendor::on) return true;
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if(tactic::on) return true;
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if(tour::on) return true;
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if(chaosmode != (flags == 'C')) return true;
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if((numplayers() > 1) != (flags == 'm')) return true;
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return false;
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@@ -516,8 +517,9 @@ void improveItemScores() {
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void achievement_final(bool really_final) {
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if(offlineMode) return;
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#ifdef HAVE_ACHIEVEMENTS
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upload_score(LB_STATISTICS, time(NULL));
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// upload_score(LB_STATISTICS, time(NULL));
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if(cheater) return;
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if(tour::on) return;
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if(sphere && euclidland == laHalloween) {
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if(shmup::on || chaosmode || purehepta || numplayers() > 1 || tactic::on || randomPatternsMode)
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