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12.1g
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@ -4843,3 +4843,24 @@ Menu improvements:
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- improved the display in OSM when using orb icons
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- improved the display in OSM when using orb icons
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- Give the Plane of Fire a redder floor than CR4 (thanks to jlm)
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- Give the Plane of Fire a redder floor than CR4 (thanks to jlm)
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- Draw mimics with sword in left hand if PC's sword in left hand (thanks to jlm)
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- Draw mimics with sword in left hand if PC's sword in left hand (thanks to jlm)
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2022-12-18 00:59 Update 12.1g:
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Further improvements to the "3D style" (embed 2D in a 3D geometry) feature:
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- more intuitive settings
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- kite-and-dart and tes should now work correctly
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- Lower and Much Lower curvature settings are now respected even if it was already hyperbolic
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- pure regular Euclidean hex/square tilings can now be embedded in Nil and Sol/NIH
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- binary tiling and similar can now be embedded in Nil and Sol/NIH
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- shmup should work now
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There are still some bugs to fix, but it should mostly work now. And there are more embeddings coming :)
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Other bugfixes:
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- fixed coloring of info items
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- fixed centering on reset
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- fixed shmup in embedded plane
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- disabling geodesic movement in Sol/Nil now also assumes that light moves along Lie lines, and shmup monsters move correctly too
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- fixed sky over irregular map
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- fixed slime size
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- fixed grid drawing for binary variants
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