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cgi set in other places
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@ -6849,6 +6849,9 @@ void precise_mouseover() {
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}
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void drawthemap() {
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check_cgi();
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cgi.require_shapes();
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DEBBI(DF_GRAPH, ("draw the map"));
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last_firelimit = firelimit;
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@ -7137,6 +7140,9 @@ void drawfullmap() {
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DEBBI(DF_GRAPH, ("draw full map"));
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check_cgi();
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cgi.require_shapes();
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ptds.clear();
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@ -7217,8 +7223,6 @@ void gamescreen(int _darken) {
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if(conformal::includeHistory) conformal::restore();
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anims::apply();
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check_cgi();
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cgi.require_shapes();
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#if CAP_RUG
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if(rug::rugged) {
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rug::actDraw();
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