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cgi set in other places

This commit is contained in:
Zeno Rogue 2019-05-27 07:19:04 +02:00
parent 5ab26ee6c3
commit 96d4b3bba7

View File

@ -6849,6 +6849,9 @@ void precise_mouseover() {
}
void drawthemap() {
check_cgi();
cgi.require_shapes();
DEBBI(DF_GRAPH, ("draw the map"));
last_firelimit = firelimit;
@ -7137,6 +7140,9 @@ void drawfullmap() {
DEBBI(DF_GRAPH, ("draw full map"));
check_cgi();
cgi.require_shapes();
ptds.clear();
@ -7217,8 +7223,6 @@ void gamescreen(int _darken) {
if(conformal::includeHistory) conformal::restore();
anims::apply();
check_cgi();
cgi.require_shapes();
#if CAP_RUG
if(rug::rugged) {
rug::actDraw();