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removed the dependence of stop_game on switchWhat with CAP_DAILY

This commit is contained in:
Zeno Rogue 2018-06-13 00:41:02 +02:00
parent fbba325587
commit 945c8a3f71

View File

@ -1106,7 +1106,7 @@ void stop_game() {
clearMemory();
game_active = false;
#if CAP_DAILY
if(daily::on && !among(switchWhat, rg::daily, rg::daily_off))
if(daily::on)
daily::turnoff();
#endif
}