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[10.3i] fixed gaining extra bullets in the Wild West

This commit is contained in:
Zeno Rogue
2018-06-29 13:15:44 +02:00
parent 0f4de1fa9a
commit 941982be98
2 changed files with 2 additions and 0 deletions

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@@ -3296,6 +3296,7 @@ void updateHi(eItem it, int v) {
void gainItem(eItem it) {
int g = gold();
items[it]++; if(it != itLotus) updateHi(it, items[it]);
if(it == itRevolver && items[it] > 6) items[it] = 6;
achievement_collection(it, gold(), g);
multi::treasures[multi::cpid]++;
#if CAP_DAILY