diff --git a/changelog.txt b/changelog.txt index 2a2a7ecd..f02dcb9b 100644 --- a/changelog.txt +++ b/changelog.txt @@ -2530,3 +2530,4 @@ non-game: - fixed a crash introduced in the last update - the Strange Challenge ON/OFF switch now shows the correct state (not the state of Random Pattern Mode) - fixed the "chaos mode locked" help display +- fixed Wild West (gaining extra bullets, shooting) diff --git a/game.cpp b/game.cpp index 58137d59..6adf18ff 100644 --- a/game.cpp +++ b/game.cpp @@ -3296,6 +3296,7 @@ void updateHi(eItem it, int v) { void gainItem(eItem it) { int g = gold(); items[it]++; if(it != itLotus) updateHi(it, items[it]); + if(it == itRevolver && items[it] > 6) items[it] = 6; achievement_collection(it, gold(), g); multi::treasures[multi::cpid]++; #if CAP_DAILY