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	fixed renaming
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		| @@ -289,7 +289,7 @@ eItem treasureType(eLand l) { | ||||
|     case laVolcano: return itLavaLily; | ||||
|     case laTerracotta: case laMercuryRiver: return itTerra; | ||||
|     case laBlizzard: return itBlizzard; | ||||
|     case laHunting: return itDogPlains; | ||||
|     case laHunting: return itHunting; | ||||
|      | ||||
|     case laCA: return itNone; | ||||
|     } | ||||
|   | ||||
| @@ -444,7 +444,7 @@ void wandering() { | ||||
|     else if(c->land == laIce && wchance(items[itDiamond], 10)) | ||||
|       c->monst = hrand(2) ? moWolf : moYeti; | ||||
|  | ||||
|     else if(c->land == laHunting && wchance(items[itDogPlains], 50, 26)) | ||||
|     else if(c->land == laHunting && wchance(items[itHunting], 50, 26)) | ||||
|       c->monst = moHunterDog; | ||||
|  | ||||
|     else if(c->land == laDesert && wchance(items[itSpice], 10)) | ||||
|   | ||||
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