From 9214bdb7148925cd5ea0af6374775f2ac31cb68b Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Tue, 10 Oct 2017 14:59:50 +0200 Subject: [PATCH] fixed renaming --- landlock.cpp | 2 +- monstergen.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/landlock.cpp b/landlock.cpp index 0e25896d..1fd31b98 100644 --- a/landlock.cpp +++ b/landlock.cpp @@ -289,7 +289,7 @@ eItem treasureType(eLand l) { case laVolcano: return itLavaLily; case laTerracotta: case laMercuryRiver: return itTerra; case laBlizzard: return itBlizzard; - case laHunting: return itDogPlains; + case laHunting: return itHunting; case laCA: return itNone; } diff --git a/monstergen.cpp b/monstergen.cpp index c3ae5e5f..62002335 100644 --- a/monstergen.cpp +++ b/monstergen.cpp @@ -444,7 +444,7 @@ void wandering() { else if(c->land == laIce && wchance(items[itDiamond], 10)) c->monst = hrand(2) ? moWolf : moYeti; - else if(c->land == laHunting && wchance(items[itDogPlains], 50, 26)) + else if(c->land == laHunting && wchance(items[itHunting], 50, 26)) c->monst = moHunterDog; else if(c->land == laDesert && wchance(items[itSpice], 10))