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fixed renaming
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@@ -289,7 +289,7 @@ eItem treasureType(eLand l) {
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case laVolcano: return itLavaLily;
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case laTerracotta: case laMercuryRiver: return itTerra;
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case laBlizzard: return itBlizzard;
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case laHunting: return itDogPlains;
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case laHunting: return itHunting;
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case laCA: return itNone;
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}
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@@ -444,7 +444,7 @@ void wandering() {
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else if(c->land == laIce && wchance(items[itDiamond], 10))
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c->monst = hrand(2) ? moWolf : moYeti;
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else if(c->land == laHunting && wchance(items[itDogPlains], 50, 26))
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else if(c->land == laHunting && wchance(items[itHunting], 50, 26))
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c->monst = moHunterDog;
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else if(c->land == laDesert && wchance(items[itSpice], 10))
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