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	inHighQual does not draw pixels for some reason
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		| @@ -687,6 +687,18 @@ void draw_ncee() { | ||||
|     #endif | ||||
|       (fmap[y][x] == '1' && show_mgrid && show_mapping) ? 0x404040FF : typecols[fmap[y][x] - '0'], PPR::LINE); | ||||
|     } | ||||
|    | ||||
|   if(inhighQual) for(int x=0; x<X; x++) for(int y=0; y<Y; y++) { | ||||
|     curvepoint(h(x,y)); | ||||
|     curvepoint(h(x,y+1)); | ||||
|     curvepoint(h(x+1,y+1)); | ||||
|     curvepoint(h(x+1,y)); | ||||
|     queuecurve(0,  | ||||
|       typecols[fmap[y][x] - '0'], PPR::LINE); | ||||
|     } | ||||
|  | ||||
|   quickqueue(); | ||||
|   initquickqueue(); | ||||
|  | ||||
|   nctinf.texture_id = rug::glbuf->renderedTexture; | ||||
|   nctinf.tvertices.clear(); | ||||
|   | ||||
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