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improved the installation instructions for non-Linux
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@ -37,7 +37,8 @@ The game dynamically generates new parts of the world as you move. Due to nature
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You can aim for the Orb of Yendor, or you can simply aim for as high score as possible. My best so far is $175 but it should be beatable (I mean, I have won fairly only once, and that was my end score in the winning game).
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## Technical information ##
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The HyperRogue package includes a Windows executable, documentation, and C++ source which has been tested under Linux (you need SDL, SDL_ttf, and SDL_gfx). You should be able to compile on Ubuntu (or similar) with something like this:
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You should be able to compile on Ubuntu (or similar) with something like this (you need SDL, SDL_ttf, and SDL_gfx):
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```
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sudo apt-get install gcc libsdl1.2-dev libsdl-ttf2.0-dev libsdl-gfx1.2-dev
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@ -47,6 +48,4 @@ cd hyperrogue-git
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make
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```
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It should also compile under MacOS with something like `make -f Makefile.mac{ (note: I have no access to a MacOS machine to test this makefile myself, it is based on [this post by Konstantin Stupnik](http://groups.google.com/group/rec.games.roguelike.development/browse_thread/thread/9c02e09c0195dc16/3cbde3dc4a0b7e4e)).
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There are also makefiles for OSX `Makefile.mac` and Windows MinGW `Makefile.mgw` (note: I do not use these makefiles myself, so they might be a bit outdated).
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