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fixed some issues with commandline arguments (svg shots made correctly from cli)
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@@ -142,7 +142,7 @@ int arg::readCommon() {
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PHASE(3); drawscreen();
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}
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else if(argis("-rotate")) {
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PHASE(3);
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PHASE(3); start_game();
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shift(); ld a = argf();
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shift(); ld b = argf();
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View = View * spin(M_PI * 2 * a / b);
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