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fixed the bug with the bulls being too enraged about crossbows
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@@ -448,6 +448,7 @@ EX void shoot() {
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if(!canAttack(cf, who, c, m, attackflags)) {
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if(among(m, moSleepBull, moHerdBull)) {
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changes.ccell(c);
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addMessage(XLAT("%The1 is enraged!", m));
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c->monst = moRagingBull;
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hit_anything = true;
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