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fixed the bug with the bulls being too enraged about crossbows

This commit is contained in:
Zeno Rogue
2025-10-09 21:44:26 +02:00
parent 819ada9b9f
commit 869a05b1e3

View File

@@ -448,6 +448,7 @@ EX void shoot() {
if(!canAttack(cf, who, c, m, attackflags)) {
if(among(m, moSleepBull, moHerdBull)) {
changes.ccell(c);
addMessage(XLAT("%The1 is enraged!", m));
c->monst = moRagingBull;
hit_anything = true;