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do not reset whichShape to 0 in special geometries
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@ -339,7 +339,6 @@ EX void initgame() {
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if(!safety) {
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usedSafety = false;
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timerstart = time(NULL); turncount = 0; rosewave = 0; rosephase = 0;
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patterns::whichShape = 0;
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noiseuntil = 0;
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sagephase = 0; hardcoreAt = 0;
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timerstopped = false;
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@ -347,6 +346,7 @@ EX void initgame() {
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cheater = 0;
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if(autocheat) cheater = 1;
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if(!wfc::use_eclectic) cheater = 1;
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if(!autocheat && !cheater && geometry == gNormal) patterns::whichShape = 0;
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hauntedWarning = false;
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if(!autocheat) {
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timerghost = true;
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