From 85e6be8cabc65fbfdffddec8d97bcf63a298cb0e Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 21 Mar 2020 19:06:54 +0100 Subject: [PATCH] do not reset whichShape to 0 in special geometries --- system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/system.cpp b/system.cpp index 84cbb72f..b6c6241d 100644 --- a/system.cpp +++ b/system.cpp @@ -339,7 +339,6 @@ EX void initgame() { if(!safety) { usedSafety = false; timerstart = time(NULL); turncount = 0; rosewave = 0; rosephase = 0; - patterns::whichShape = 0; noiseuntil = 0; sagephase = 0; hardcoreAt = 0; timerstopped = false; @@ -347,6 +346,7 @@ EX void initgame() { cheater = 0; if(autocheat) cheater = 1; if(!wfc::use_eclectic) cheater = 1; + if(!autocheat && !cheater && geometry == gNormal) patterns::whichShape = 0; hauntedWarning = false; if(!autocheat) { timerghost = true;