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	Land of Dice: treasure is itDice not itCursed
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		| @@ -1694,7 +1694,7 @@ ITEM('/', 0x211F6F, "Cursed Gold", itCursed, IC_TREASURE, ZERO, RESERVED, osNone | ||||
| ITEM('o', 0x208020, "Orb of the Woods", itOrbWoods, IC_ORB, ZERO, RESERVED, osTerraform, | ||||
|   "Lets you swap positions with the trees.") | ||||
|  | ||||
| LAND(0xC0C0FF, "Land of Dice", laDice, 0, itCursed, RESERVED, | ||||
| LAND(0xC0C0FF, "Land of Dice", laDice, 0, itDice, RESERVED, | ||||
|   "This land is full of dice!") | ||||
|  | ||||
| ITEM('/', 0xD0D0D8, "Crystal Die", itDice, IC_TREASURE, ZERO, RESERVED, osNone, | ||||
|   | ||||
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