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display other players in 2.5D radar

This commit is contained in:
Zeno Rogue 2020-08-01 16:48:08 +02:00
parent b14aeedcf4
commit 81d1066596

View File

@ -1283,8 +1283,9 @@ void drawMimic(eMonster m, cell *where, const shiftmatrix& V, color_t col, doubl
EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t col, double footphase, color_t asciicol) {
#if MAXMDIM >= 4
if(GDIM == 3 && m != moPlayer && asciicol != NOCOLOR)
if(GDIM == 3 && asciicol != NOCOLOR) {
addradar(V1, minf[m].glyph, asciicol, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF);
}
#endif
#if CAP_SHAPES