From 81d10665963f4b34359ae7f570804797b636e177 Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Sat, 1 Aug 2020 16:48:08 +0200 Subject: [PATCH] display other players in 2.5D radar --- graph.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/graph.cpp b/graph.cpp index e9a27f11..a7415ea9 100644 --- a/graph.cpp +++ b/graph.cpp @@ -1283,8 +1283,9 @@ void drawMimic(eMonster m, cell *where, const shiftmatrix& V, color_t col, doubl EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t col, double footphase, color_t asciicol) { #if MAXMDIM >= 4 - if(GDIM == 3 && m != moPlayer && asciicol != NOCOLOR) + if(GDIM == 3 && asciicol != NOCOLOR) { addradar(V1, minf[m].glyph, asciicol, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF); + } #endif #if CAP_SHAPES