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	display other players in 2.5D radar
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		| @@ -1283,8 +1283,9 @@ void drawMimic(eMonster m, cell *where, const shiftmatrix& V, color_t col, doubl | ||||
| EX bool drawMonsterType(eMonster m, cell *where, const shiftmatrix& V1, color_t col, double footphase, color_t asciicol) { | ||||
|  | ||||
| #if MAXMDIM >= 4 | ||||
|   if(GDIM == 3 && m != moPlayer && asciicol != NOCOLOR) | ||||
|   if(GDIM == 3 && asciicol != NOCOLOR) { | ||||
|     addradar(V1, minf[m].glyph, asciicol, isFriendly(m) ? 0x00FF00FF : 0xFF0000FF); | ||||
|     } | ||||
| #endif | ||||
|  | ||||
| #if CAP_SHAPES | ||||
|   | ||||
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