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third person perspective ('3') now works in FPP (ok this is confusing)

This commit is contained in:
Zeno Rogue 2019-05-30 11:31:24 +02:00
parent 5ec495443e
commit 7f1f6acbf7

View File

@ -987,9 +987,10 @@ bool gmodekeys(int sym, int uni) {
return true; return true;
} }
else { else {
if(NUMBERKEY == '1') { vid.yshift = 0; vid.sspeed = 0; } auto& ysh = (WDIM == 2 ? vid.camera : vid.yshift);
else if(NUMBERKEY == '2') { vid.yshift = 0; vid.sspeed = -10; } if(NUMBERKEY == '1') { ysh = 0; vid.sspeed = 0; }
else if(NUMBERKEY == '3') { vid.yshift = 1; vid.sspeed = 0; } else if(NUMBERKEY == '2') { ysh = 0; vid.sspeed = -10; }
else if(NUMBERKEY == '3') { ysh = 1; vid.sspeed = 0; }
else if(NUMBERKEY == '5') { vid.wallmode = vid.wallmode == 5 ? 4 : 5; } else if(NUMBERKEY == '5') { vid.wallmode = vid.wallmode == 5 ? 4 : 5; }
else return false; else return false;
return true; return true;