From 7f1f6acbf73002bd0784e365eb304ac1d688848d Mon Sep 17 00:00:00 2001 From: Zeno Rogue Date: Thu, 30 May 2019 11:31:24 +0200 Subject: [PATCH] third person perspective ('3') now works in FPP (ok this is confusing) --- control.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/control.cpp b/control.cpp index 026efee8..4cfadc4e 100644 --- a/control.cpp +++ b/control.cpp @@ -987,9 +987,10 @@ bool gmodekeys(int sym, int uni) { return true; } else { - if(NUMBERKEY == '1') { vid.yshift = 0; vid.sspeed = 0; } - else if(NUMBERKEY == '2') { vid.yshift = 0; vid.sspeed = -10; } - else if(NUMBERKEY == '3') { vid.yshift = 1; vid.sspeed = 0; } + auto& ysh = (WDIM == 2 ? vid.camera : vid.yshift); + if(NUMBERKEY == '1') { ysh = 0; vid.sspeed = 0; } + else if(NUMBERKEY == '2') { ysh = 0; vid.sspeed = -10; } + else if(NUMBERKEY == '3') { ysh = 1; vid.sspeed = 0; } else if(NUMBERKEY == '5') { vid.wallmode = vid.wallmode == 5 ? 4 : 5; } else return false; return true;