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Frogs implemented
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@@ -42,6 +42,7 @@ namespace hr {
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#define HF_ALT Flag(29)
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#define HF_MONK Flag(30)
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#define HF_WESTWALL Flag(31)
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#define HF_JUMP Flag(32)
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#endif
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EX flagtype havewhat, hadwhat;
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@@ -408,6 +409,8 @@ EX void bfs() {
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if(c2->monst == moBat) havewhat |= HF_BATS | HF_EAGLES;
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if(c2->monst == moEagle) havewhat |= HF_EAGLES;
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}
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else if(among(c2->monst, moFrog, moVaulter, moPhaser))
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havewhat |= HF_JUMP;
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else if(c2->monst == moReptile) havewhat |= HF_REPTILE;
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else if(isLeader(c2->monst)) havewhat |= HF_LEADER;
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else if(c2->monst == moEarthElemental) havewhat |= HF_EARTH;
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