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fixup to new lands defined
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@ -1578,7 +1578,7 @@ MONSTER('F', 0x8080FF, "Blue Frog", moVaulter, ZERO, RESERVED, moVaulter, NODESC
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REQ(ITEMS_TOTAL(LST, variant_unlock_value()))
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#undef LST
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LAND( 0xC0C0FF, "Eclectic City", laEclectic, LF_VARIANT | LF_ICY | LF_ELECTRIC, itEclectic, RESERVED, NODESCYET)
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LAND( 0xC0C0FF, "Eclectic City", laEclectic, LF_ICY | LF_ELECTRIC, itEclectic, RESERVED, NODESCYET)
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MONSTER( 'W', 0xA04060, "Mutant2", moVariantWarrior2, CF_FACE_UP, RESERVED, moYeti,
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"These guys look a bit strange, but they have no special properties."
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)
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