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ldcoord as friends
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16
crystal.cpp
16
crystal.cpp
@ -20,7 +20,14 @@ struct coord : public array<int, MAXDIM> {
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static const coord c0 = {};
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typedef array<ld, MAXDIM> ldcoord;
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struct ldcoord : public array<ld, MAXDIM> {
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friend ldcoord operator + (ldcoord a, ldcoord b) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] + b[i]; return r; }
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friend ldcoord operator - (ldcoord a, ldcoord b) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] - b[i]; return r; }
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friend ldcoord operator * (ldcoord a, ld v) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] * v; return r; }
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friend ldcoord operator / (ldcoord a, ld v) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] / v; return r; }
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friend ld operator | (ldcoord a, ldcoord b) { ld r=0; for(int i=0; i<MAXDIM; i++) r += a[i] * b[i]; return r; }
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};
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static const ldcoord ldc0 = {};
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#endif
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@ -46,13 +53,6 @@ ldcoord told(coord c) { ldcoord a; for(int i=0; i<MAXDIM; i++) a[i] = c[i]; retu
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// strange number to prevent weird acting in case of precision errors
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coord roundcoord(ldcoord c) { coord a; for(int i=0; i<MAXDIM; i++) a[i] = floor(c[i] + .5136); return a; }
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ldcoord operator + (ldcoord a, ldcoord b) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] + b[i]; return r; }
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ldcoord operator - (ldcoord a, ldcoord b) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] - b[i]; return r; }
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ldcoord operator * (ldcoord a, ld v) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] * v; return r; }
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ldcoord operator / (ldcoord a, ld v) { ldcoord r; for(int i=0; i<MAXDIM; i++) r[i] = a[i] / v; return r; }
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ld operator | (ldcoord a, ldcoord b) { ld r=0; for(int i=0; i<MAXDIM; i++) r += a[i] * b[i]; return r; }
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EX ld compass_probability = 1;
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int tocode(int cname) { return (1 << (cname >> 1)); }
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