pure_keys_scroll now available in map settings

This commit is contained in:
Zeno Rogue 2022-10-24 09:39:01 +02:00
parent a71207800b
commit 7ca6eb1658
2 changed files with 5 additions and 1 deletions

View File

@ -647,7 +647,8 @@ EX void initConfig() {
-> editable("resizable window", 'r');
param_b(no_find_player, "no_find_player");
param_b(game_keys_scroll, "game_keys_scroll");
param_b(game_keys_scroll, "game_keys_scroll")
-> editable("pure exploration (game keys scroll)", 'P');
param_b(reg3::cubes_reg3, "cubes_reg3");
param_f(linepatterns::tree_starter, "tree_starter")
-> editable(0, 1, 0.05, "tree-drawing parameter", "How much of edges to draw for tree patterns (to show how the tree edges are oriented).", 't');

View File

@ -3224,6 +3224,9 @@ EX namespace mapeditor {
dialog::addBoolItem(XLAT("god mode"), autocheat, 'G');
dialog::add_action([] () { autocheat = true; });
dialog::addInfo(XLAT("(unlock all, allow cheats, normal character display, cannot be turned off!)"));
add_edit(game_keys_scroll);
dialog::addInfo(XLAT("hint: shift+A to enter the map editor"));
dialog::addItem(XLAT("change the pattern/color of new Canvas cells"), 'c');
dialog::add_action_push(patterns::showPrePatternNoninstant);