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pure_keys_scroll now available in map settings
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@ -647,7 +647,8 @@ EX void initConfig() {
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-> editable("resizable window", 'r');
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param_b(no_find_player, "no_find_player");
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param_b(game_keys_scroll, "game_keys_scroll");
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param_b(game_keys_scroll, "game_keys_scroll")
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-> editable("pure exploration (game keys scroll)", 'P');
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param_b(reg3::cubes_reg3, "cubes_reg3");
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param_f(linepatterns::tree_starter, "tree_starter")
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-> editable(0, 1, 0.05, "tree-drawing parameter", "How much of edges to draw for tree patterns (to show how the tree edges are oriented).", 't');
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@ -3224,6 +3224,9 @@ EX namespace mapeditor {
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dialog::addBoolItem(XLAT("god mode"), autocheat, 'G');
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dialog::add_action([] () { autocheat = true; });
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dialog::addInfo(XLAT("(unlock all, allow cheats, normal character display, cannot be turned off!)"));
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add_edit(game_keys_scroll);
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dialog::addInfo(XLAT("hint: shift+A to enter the map editor"));
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dialog::addItem(XLAT("change the pattern/color of new Canvas cells"), 'c');
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dialog::add_action_push(patterns::showPrePatternNoninstant);
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