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	fixed tides in shmup and when scrolling
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		| @@ -2855,7 +2855,7 @@ void celldrawer::draw() { | |||||||
|    |    | ||||||
|   if(callhandlers(false, hooks_drawcell, c, V)) return; |   if(callhandlers(false, hooks_drawcell, c, V)) return; | ||||||
|    |    | ||||||
|   if(history::on || inHighQual || WDIM == 3 || sightrange_bonus > gamerange_bonus) checkTide(c); |   if(history::on || inHighQual || WDIM == 3 || shmup::on || sightrange_bonus > gamerange_bonus || !playermoved) checkTide(c); | ||||||
|    |    | ||||||
|   if(1) { |   if(1) { | ||||||
|    |    | ||||||
|   | |||||||
| @@ -2724,6 +2724,7 @@ EX void turn(int delta) { | |||||||
|         terracotta::check(); |         terracotta::check(); | ||||||
|         #endif |         #endif | ||||||
|         heat::processfires(); |         heat::processfires(); | ||||||
|  |         advance_tides(); | ||||||
|         if(havewhat&HF_WHIRLPOOL) whirlpool::move(); |         if(havewhat&HF_WHIRLPOOL) whirlpool::move(); | ||||||
|         if(havewhat&HF_WHIRLWIND) whirlwind::move(); |         if(havewhat&HF_WHIRLWIND) whirlwind::move(); | ||||||
|         #if CAP_COMPLEX2 |         #if CAP_COMPLEX2 | ||||||
|   | |||||||
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