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	version 13.0h
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		| @@ -5216,3 +5216,25 @@ Bug fixes: | |||||||
| - fixed the Free Fall being not inaccessible from some lands | - fixed the Free Fall being not inaccessible from some lands | ||||||
| - auto-pause shmup game when it loses focus | - auto-pause shmup game when it loses focus | ||||||
| - fixed some possible crashes: with keys being generated on ivy, when using Orb of Space on Orb of Safety, Ocean in the chaos modes, after killing 400 mutants, when generating YASC message | - fixed some possible crashes: with keys being generated on ivy, when using Orb of Space on Orb of Safety, Ocean in the chaos modes, after killing 400 mutants, when generating YASC message | ||||||
|  |  | ||||||
|  | 2024-05-09 10:45 Update 13.0h | ||||||
|  |  | ||||||
|  | - some leaderboards still activated when custom_land_list was used | ||||||
|  | - Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles | ||||||
|  | - more settings for minefield graphics | ||||||
|  | - removed Haunted and Elemental from the landscape mode | ||||||
|  | - stone gargoyles and statues are now non-blocking for missiles | ||||||
|  | - Orb of Earth now cancels Invisibility only if it is doing something | ||||||
|  | - new line pattern 'wall highlight', and also line patterns are now easier to reach (via creative mode) | ||||||
|  | - fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile) | ||||||
|  |  | ||||||
|  | Minor bug fixes: | ||||||
|  | - fixed CR3 generated in CR2 layout | ||||||
|  | - fixed CR2 generated in CR3/CR4 layouts | ||||||
|  | - fixed single wrong tile of the first land when safetying in landscape etc | ||||||
|  | - fixed 534 distance computation | ||||||
|  | - fixed CLI -picload | ||||||
|  | - clear boats from removed Orbs of Water | ||||||
|  | - fixed a crash setting landscape_div to 0 | ||||||
|  | - fixed a crash with irregular spherical maps | ||||||
|  | - show weapon watermark with geometric xbow (thanks to @jlm) | ||||||
|   | |||||||
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