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version 13.0h
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723422e137
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7a81b6b0de
@ -5216,3 +5216,25 @@ Bug fixes:
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- fixed the Free Fall being not inaccessible from some lands
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- auto-pause shmup game when it loses focus
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- fixed some possible crashes: with keys being generated on ivy, when using Orb of Space on Orb of Safety, Ocean in the chaos modes, after killing 400 mutants, when generating YASC message
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2024-05-09 10:45 Update 13.0h
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- some leaderboards still activated when custom_land_list was used
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- Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles
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- more settings for minefield graphics
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- removed Haunted and Elemental from the landscape mode
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- stone gargoyles and statues are now non-blocking for missiles
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- Orb of Earth now cancels Invisibility only if it is doing something
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- new line pattern 'wall highlight', and also line patterns are now easier to reach (via creative mode)
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- fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile)
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Minor bug fixes:
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- fixed CR3 generated in CR2 layout
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- fixed CR2 generated in CR3/CR4 layouts
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- fixed single wrong tile of the first land when safetying in landscape etc
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- fixed 534 distance computation
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- fixed CLI -picload
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- clear boats from removed Orbs of Water
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- fixed a crash setting landscape_div to 0
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- fixed a crash with irregular spherical maps
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- show weapon watermark with geometric xbow (thanks to @jlm)
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4
hyper.h
4
hyper.h
@ -13,8 +13,8 @@
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#define _HYPER_H_
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// version numbers
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#define VER "13.0g"
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#define VERNUM_HEX 0xAA07
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#define VER "13.0h"
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#define VERNUM_HEX 0xAA08
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#include "sysconfig.h"
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