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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-03-27 22:07:03 +00:00

version 13.0h

This commit is contained in:
Zeno Rogue 2024-05-09 10:50:02 +02:00
parent 723422e137
commit 7a81b6b0de
2 changed files with 24 additions and 2 deletions

@ -5216,3 +5216,25 @@ Bug fixes:
- fixed the Free Fall being not inaccessible from some lands
- auto-pause shmup game when it loses focus
- fixed some possible crashes: with keys being generated on ivy, when using Orb of Space on Orb of Safety, Ocean in the chaos modes, after killing 400 mutants, when generating YASC message
2024-05-09 10:45 Update 13.0h
- some leaderboards still activated when custom_land_list was used
- Orb of Summoning now works on deep water, shallow water, and Camelot moat tiles
- more settings for minefield graphics
- removed Haunted and Elemental from the landscape mode
- stone gargoyles and statues are now non-blocking for missiles
- Orb of Earth now cancels Invisibility only if it is doing something
- new line pattern 'wall highlight', and also line patterns are now easier to reach (via creative mode)
- fixed the Yendor beacon to appear in the correct place (usually on the boundary, not the closest visible tile)
Minor bug fixes:
- fixed CR3 generated in CR2 layout
- fixed CR2 generated in CR3/CR4 layouts
- fixed single wrong tile of the first land when safetying in landscape etc
- fixed 534 distance computation
- fixed CLI -picload
- clear boats from removed Orbs of Water
- fixed a crash setting landscape_div to 0
- fixed a crash with irregular spherical maps
- show weapon watermark with geometric xbow (thanks to @jlm)

@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.0g"
#define VERNUM_HEX 0xAA07
#define VER "13.0h"
#define VERNUM_HEX 0xAA08
#include "sysconfig.h"