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	shmup:: Bulls now correctly destroy walls they crash into
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		| @@ -2433,8 +2433,14 @@ void moveMonster(monster *m, int delta) { | |||||||
|       } |       } | ||||||
|     else { |     else { | ||||||
|       if(peace::on) { igo++; goto igo_retry; } |       if(peace::on) { igo++; goto igo_retry; } | ||||||
|       if(m->type == moRagingBull && m->stunoff == CHARGING) |       if(m->type == moRagingBull && m->stunoff == CHARGING) { | ||||||
|  |         auto old = m->base->monst; | ||||||
|  |         m->base->monst = m->type; | ||||||
|  |         beastcrash(c2, m->base); | ||||||
|  |         if(m->base->monst != m->type) m->dead = true; | ||||||
|  |         m->base->monst = old; | ||||||
|         m->stunoff = curtime + BULLSTUN; |         m->stunoff = curtime + BULLSTUN; | ||||||
|  |         } | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|  |  | ||||||
|   | |||||||
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